Keybinds
In Marmot, you can send a forced keybinds packet to a player or audience.
In Kotlin, it can look something like this:
MarmotAPI.sendKeybinds( event.player, mapOf( "key.advancements" to "key.keyboard.y" ))
You can send an infinite amount of keybinds, but be careful with that. The client will automatically reject any invalid keybinds.
‼️ | The client expects a Keybind translation key (e.g: key.advancements ) to be mapped to a keyboard key (e.g: key.keyboard.y ). |
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ℹ️ | You can find a full list of the Minecraft translation keys here. |
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